banožić ARCHITECTURE / SCENOGRAPHY

banožić ARHITEKTURA / SCENOGRAFIJA

our ideas and works originate and develop inbetween architecture, the visual arts and object design. we are interested in exploring the potential of interactions between these fields to find individual and innovative solutions for the coherence of space and media. the focus of our work is to find appropriate and specific solutions according to budget and time, to ensure the aesthetic quality and functionality and to enhance the symbolic and experiential values of our concepts and designs.
http://www.banozic.com/

OBSERVATION TOWER, WETTERPARK OFFENBACH 2004-06
CONCEPT, DESIGN
commissioned by unit design | construction plan: bb22-architects
constructional work: lange + ewald engineers
photography: jürgen zeller

the function of observing and analysing weather situations transforms the image of a measuring instrument into an architectural scale. the observation deck stands on three columns, supported by the stabilizing staircase.

the function of the ocular is replaced by a directional loop, that directs the view to significant landmarks and explains how the visual range informs about weather forecasts.

10 YEARS JEWISH MUSEUM BERLIN, BLUMENMARKTHALLE, BERLIN 2011
CONCEPT, DESIGN, CONSTRUCTION PLAN
commissioned by VOK DAMS
constructional work: ipoint, Berlin
media design/production: VOK DAMS berlin, mmpro berlin
archive footage courtesy of jewish museum berlin
visual artist: daniel bandke | graphic design key visual: svenia andresen

the stage formed a platform to host the 10th anniversary celebration of the jewish museum berlin. the former flower market hall opposite to the museum, which will accommodate the new academy of the jewish museum conceived by daniel libeskind, was chosen for the venue. we positioned the stage between the audience and the construction site of daniel libeskinds `cubes´. by opening and framing the view to the background, the new construction became an integral part of the stage setup. the stage is like a window, opening the view to the future and at the same time looking back by projecting images of exhibitions and events from the past 10 years. a set of triangular shapes was arranged to leave the roman numeral for 10 inbetween them, marking the museum´s first decade. the geometry was inspired by the star of david.

MAGNA MANA PRODUCTION STUDIOS, FRANKFURT 2010-2012
CONCEPT, DESIGN, CONSTRUCTION IN PROGRESS

the new studios should reflect the world of movie making and create a futuristic atmosphere. the wild expressionist setdesign of robert wiene´s `the cabinet of dr. caligari´ and the overlap of filmstrips in lis rhodes’s videoinstallation `light music´ served as our inspiration and point of departure. our vision was to interweave the whole space with huge transparent filmstrips.
we developed a folded multifunctional wall, that generates the counter, seatings and storage place, transforming the corridors into an autonomous, collective space illuminated by daylight. the formal and functional repertoire accumulates into the central object-space, the colour grading studio, extendable to a temporary cinematic space.

SIMINN FLIGHT SIMULATION CENTER, STUTTGART 2011
CONCEPT, INTERIOR DESIGN, GRAPHIC DESIGN, CONSTRUCTION PLAN AND MANAGEMENT
constructional work: holzbau.weinmann, crailsheim
furniture production: block art, filderstadt
wall-graphic production: 2wei-stuttgart, jan haas, cana yilmaz
photography: kristof lemp, darmstadt

the simulators are full-size replicas of a boeing 737 and a learjet 45x cockpit, offering the full technical performance and a realistic visual experience by projecting the pilots view on a 230° screen around the cockpit.
our aim was to complete the visual illusion outside the cockpit by creating a dynamic and abstract scenery of an airport runway. the architectural concept defined the positions of the simulators in order to complete the remaining aircraft parts graphically. architecture and wall graphics were developed simultaneously and adjusted to each other several times.
from the most significant views the built and painted aircraft-parts match together to create a visual continuity between them. the wall graphics become salient and the built components seem to disintegrate.
from other perspectives the graphics reveal their real expansion in space. they overlay the walls, floor and ceiling to reach the real dimensions of the original aircrafts. the emerging distortions exaggerate the shapes of the airplanes and create varying figures in combination with the built components.

TRILLUSION – SALONESATELLITE, MILANO 2012
CONCEPT, DESIGN, CONSTRUCTION IN PROGRESS
students: johanna uhland, sina mutschall, anne kielenz, christoph stoll, johannes herud, lilia moellmann, isabell brandau and jakob spenst
photography: kristof lemp

trillusion explores possible relations between furniture and space. does furniture define space or is it the extension of space? how can furniture adapt to space and vice versa? the three basic furniture elements seating bench, bar table, desk and backwall are arranged in a 6m by 4m space and complemented with graphics on the floor and walls. the graphics are continuations of the furniture´s built lines and transform the surrounding two dimensional planes into an optical illusion of spatial depth. the effect is the irritation of spatial perception and the extension of the real existing space. the synthesis between furniture and graphics blurs the boundaries between reality and illusion. surface becomes space. space becomes surface.

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